Visit Second Life, write story, win money

Posted by Paul Raven @ 13-11-2007 in General

Here it is, fellow writers – a decent excuse to make that first visit to Second Life that you keep putting off.

The Future Fire, a UK-based speculative fiction e-zine, has just announced a short fiction competition in its latest issue. Says editor Djibril:

"… in this issue, we launch the The Future Fire / Black Swan writing competition with a first prize of $500.

"There’s a small technical barrier to entry, but no cost involved: the contest requires you to register and enter the Second Life virtual world and visit the Black Swan sim, which is a spooky, atmospheric island with a raised pathway, sculptures, events, and inhabitants.

"Visit for as long and as often as you like, and then write a story of up to 2,000 words inspired by your experience and submit it to The Future Fire by midnight on December 10th 2007."

Full details (and the SLURL for The Black Swan) can be found on The Future Fire’s website.

$500? A published short story? Can’t argue with that, can you? It may be time for me to write my first ever story intended for anywhere other than here …

Oh, and if you’re thinking you might make a visit to Second Life, drop me a line – I’d be glad to show you the ropes (and some of the cooler neighbourhoods).

Cheers to Ariel, the all-hearing-news-conduit of UK SF Book News Network, for the heads-up.

[tags]short, story, writing, competition, metaverse, Second Life[/tags]

Meet Joe Haldeman in Second Life

Posted by Paul Raven @ 09-08-2007 in General

Just logged in to SL and found a notecard in my inbox that I thought I should share with the science fiction community. Joe Haldeman is doing a book reading in Second Life this Sunday coming:

I’d like to invite you … to a meetup with science-ficiton writer Joe Haldeman [on] Sunday [August] 12th at 9 am SLT [that's 1pm GMT BST, UK people]. Joe will give a reading from his upcoming novel, “The Accidental Time Machine,” if the voice client is feeling like working Sunday.

If the voice client is not working, we’ll just do the meetup as a text chat.

Either way, Joe will be talking about his novel, science fiction, writing, science, art and more, and answering questions from me and from the audience.

I hope to see you, and your group, there.

– Ziggy Figaro

Landmark to the event location – the Amphitheater at Dr. Dobb’s Island:

http://slurl.com/secondlife/Dr%20Dobbs%20Island/204/118/25

I think I’m going to be at a family gathering on Sunday, but if not I shall certainly be logging in. If anyone wants to tag along but is new to SL, drop me an email and we’ll arrange to meet up, or I’ll put you on to someone else who can chaperone you.

Clute reviews Gibson’s Spook Country

Posted by Paul Raven @ 09-07-2007 in General

Of course it’s a Clute review – look at the evidence:

“Inside the world of a Gibson novel, under the terrible Symmes sun that brands from within the skins we used to wear, readers and utterands tend to express a kind of meat-puppet digitalis, like marathon dancers unable to stop until the music kills them.”

One of a kind reviews one of a kind. I love the smell of genre in the morning.

It looks like Penguin are going to use cyberspace to promote the man who coined the phrase (but doesn’t like to talk about it), too. [Cheers, Ariel.]

Crown Plaza goes virtual; Eastercon 2010 to be held in metaverse?

Posted by Paul Raven @ 03-07-2007 in General

UK sf fans may be amused to find that Crowne Plaza, the hotel chain who have hosted the last two Eastercons, are now offering virtual conference spaces for hire in Second Life.

Of course, until they provide some sort of virtual bar facility, fandom’s not going to make the shift to the metaverse. But I’m intrigued by the idea of parallel events …

More Second Life transport – the Melt-mobile

Posted by Paul Raven @ 21-06-2007 in General

Yet more pre-emptive posts of pictures from Second Life – you lucky people!

This rather unassuming flatbed truck has special powers thanks to the 1337 sk1llz of its creator, the one and only Facemelt Loon, who you can see in the driving seat:

Facemelt Loon's Melt-mobile truck-hack

It may not be apparent, but we’re parked in a skybox about 700 metres above the surface of the Wastelands, there – Loon hacked the car script so it can go places that cars normally should not be able to go. Shortly after this image was taken, we performed an experiment with SL gravity.

Then there was demolition derby that crashed the sim, but we don’t talk about that …

Junkyard engineering in Second Life

Posted by Paul Raven @ 20-06-2007 in General

Oh, you thought just because I was out of town for a few days, you’d get a break from my Second Life evangelism? Mwah-hah-hah! With your dying breath, you shall curse the scheduled post feature of WordPress …

RIOTwheel

That there is my first building project of any worth whatsoever; it’s my attempt to recreate the RIOTwheel, which is possibly the coolest mode of transport I’ve ever seen anywhere.

It fits with the aesthetics of the neighbourhood, too. It works, too – though the functionality is pretty basic at the moment, I need to learn more script-fu before I can perfect it. In the meantime, however, I have a way of fleeing the local battle-trucks …

An interview with Dalian Hansen, Second Life’s first in-world novelist

Posted by Paul Raven @ 13-06-2007 in General

Dalian Hansen isn’t real in the way that you or I are real, but he’s at least as real as the person who created him as his Second Life persona chooses him to be. Dalian is about to become the first Second Life avatar to publish a book in which the majority of the plot takes place in Linden Labs’ notorious virtual world.

Dalian Hansen, Second Life author

He’s not the first novelist in SL, nor is the book the first to deal with the concept of the metaverse, nor is it the first book to appear in full in SL – but the combination of the three is a first, as far as I can tell.

As the book inherently has a science fictional theme at its heart, not to mention being written by someone who is a virtual extension of a real person in a way that would have been unimaginable outside of science fiction less than a decade ago, I figured I’d like to chase him down and ask him some questions about the project.

***

PR: So, tell me a little about yourself – what do you do in SL, and in RL* (if you don’t mind talking about both)?

DH: “Dalian Hansen is an Avatar that exits in Second Life. Among his many virtual projects as a computer generated simulation, Dalian is the Creative Director for Tretiak Media LLC (a SL Development firm which owns the SLQuery.com data engine service), Architect for such in-world clients as IBM and ABN-AMRO, and former Creative Director of the popular monthly Second Life magazine, SLBusiness.

His Anima connects to the virtual world from Manchuria, China. This meat version of Dalian’s digital persona is recognized as an internationally award winning Creative Director and photographer. He is also one of the first foreigners to host a Chinese network news program in China.”

PR: Have you always been a fan of science fiction novels?

DH: “I was always a fan of science fiction stories, but as a kid I didn’t read many books. So TV, movies, and comics were my primary exposure to the genre. As my tastes matured, I found novels and my imagination to be more entertaining.”

PR: Any favourite authors or books?

DH: “I like the classic Science Fiction books from Isaac Asimov, Arthur C. Clarke, Frank Herbert and Philip K. Dick. These guys understood the science of the fiction, and its social effect. They built a world around the technology and made it believable. I would say that Dean R. Koontz remains a big influence on me. I have read over 40 of his books that go back to the beginning of his career, when he wrote pure science fiction.”

PR: Have you always wanted to be writer?

DH: “My written work has been published for years in some form, I just never made a living from it. As a kid, I had all these visual ideas but lacked the talent to express them with my hands by freehand drawing. So I turned to writing as a way to paint pictures with words. It also meant I was not dependant on anyone to create my vision.

As I got older, the computer was a big liberation for me. It was a tool that allowed me to finally express these ideas in pictures. As a result, I eventually became a Creative Director for major advertising agencies and made TV commercials and such for international clients. I still enjoy writing, but being a visual artist puts food on the table. Plus, writing takes a great deal of time and emotional commitment. It is like a relationship because it consumes the mind and requires a constant focus, at least for me.”

PR: Tell me why you’ve chosen to write directly about Second Life – a personal fascination, or marketing decision?

DH: “I wanted tell a story where Second Life was more than just an environment, it would be like a character. There have been many guide books about Second Life and short stories about virtual avatar adventures. But this is my attempt to bring the idea into mainstream fiction.

I took well documented points in Second Life history and combined them with real people and fictional characters to invent a mythical story and secret world. After all, reading a book is still the ultimate virtual reality for the human imagination, and establishing this lets Second Life exist in your mind and not just the computer. So I wanted to offer a fun story connected to Second Life in the spirit of old dimestore pulp fiction novels.

“Anima” is just the beginning of a bigger saga I would like to tell. I really don’t care about fame or profit from this or future books. It was just something I wanted to do. I set my mind to it and the accomplishment is its own reward. I don’t expect or care if the novel is a success. And even if it is an utter failure, I’d rather accept that than the regret of not trying.

After all, not very much in science fiction is completely unique or original. But many stories can evolve a popular theme into something fresh and entertaining. That is all I have tried to do and never intended to deliver a groundbreaking epic.”

PR: Do you see there being a long-term future for the written word as entertainment? And if so, do virtual worlds have a part to play in it?

DH: “Human history has been documented by the stories we tell. Whether by campfire in a cave or on a computer terminal connected by the world wide web. People have told stories long before the written word was invented, which basically turned spoken sounds into pictures. The written word is just a medium. It is our nature to tell stories, and the environment only changes how this is done or what we use to do it.

Printed books created an explosion of information in their day. The Internet has created another such revolution. Technology will always provide different opportunities, but I think the purpose remains the same. Whether a story is written, painted, acted, or virtually simulated, the method is meant to communicate. The written word has been a useful tool, and it stands to reason that it will continue to have a relationship and place even in the virtual age.”

PR: According to the synopsis I read, your novel deals with SL as being a very serious and very real part of the protagonist’s life – can you tell me how you see the penetration of synthetic worlds into meatspace going in the next decade?

DH: “No one could have guessed the effect of the Internet on world cultures. It is easy to draw parallels about the direction of the metaverse, but there are many side effects that cannot be predicted. For example, velcro was invented for the space missions. The internet was invented to protect American military computers from a nuclear attack. I think the bigger effect of the future metaverse is in these side effects. Sure, it will be a simulated world where we can interact. But with the freedom it offers, economic opportunities, and technology it inspires, these other effects will be more far reaching. The influences and habits of the Internet are now far more powerful than the tool itself.”

[* Note for meatspacers - RL is Second Life slang for 'real life'.]

***

I think the real take-away for me here is that someone so obviously deeply involved with the metaverse believes there’s a valid future for the written word as entertainment – an interesting contrast to the ironically technophobic Old Guard of the genre.

Of course, the proof is in the pudding with any book is in the reading. But Hansen seems to be able to talk the author talk pretty well, even if he doesn’t seem to bothered about the project being a commercial success, so I’ll be trying to fit it into my reading schedule at some point soon – I’m curious to see what he’s come up with.

A final morsel to chew over – if it’s possible for a virtual avatar to publish and promote a book, how will this affect the gender and cultural biases that currently plague genre fiction? Will initialising and anglicising names go out, in favour of writing under an entire assumed persona – one that isn’t necessarily even human in form, let alone gendered or coloured?

Chichen Itza redux – Mayan ruins in Second Life

Posted by Paul Raven @ 11-06-2007 in General

Well, talk about sychronicity. Mere days after I post a picture from my jaunt around Mexico, I hear that I can wander the ruins of Chichen Itza once again … without even having to leave my swivel-chair, let alone the country.

Chichen Itza - the SL version

Oh yes! The Mexico Tourism Board has just finished a scale reproduction of the the ancient Mayan ruins of Chichen Itza in Second Life … another sim to add to my growing list of places to visit.

You should come too – drop me a line. I’d be happy to show people around in Second Life, and there are parts of it that really are worth seeing, you know …

‘Anima’ by Dalian Hansen – book set in Second Life to hit Amazon?

Posted by Paul Raven @ 06-06-2007 in General

If you’ve been waiting for me to make a post about Second Life that genuinely intersects with the world of science fiction, your moment has just arrived.

3pointD reports that a gentleman who goes by the name Dalian Hansen in SL is due to release a novel set almost entirely in Second Life, Linden Labs’ virtual world. As they provide no link to the source (it was a personal tip-off, apparently), I shall snip Dalian’s description/synopsis from the 3pointD announcement:

“Ben Tao is the avatar of a fired programmer who hacks Second Life. His goal is to profit from a false intellectual property claim. However, instead of changing the creation date for the items he has stolen, he is actually sending them back in time to the creation of the 3D world. This software exploit opens a wormhole of conflicting realities that unfold in a disjointed nightmare. Ben quickly finds himself controlled by an entity who robs him of all free will. Or is he just going insane? As the digital and real worlds merge in his mental interchange, he uncovers a secret that affects all of humanity. From this bleak future, Ben has only one chance to escape.”

Well, nothing groundbreaking there, at least from an sf-nal storytelling angle. After all, cyberspace was named in ink-and-paper fiction way back in 1984 thanks to Bill Gibson, the concept was arguably being kicked around before that, and there’s been plenty of recent (and forthcoming) novels dealing with virtual worlds and MMOs.

What’s important is that this book is set in a real, extant metaverse platform – if that synopsis is to be believed, it explicitly names Second Life as the arena of action. Whether or not that will encourage people who might not have bothered with ‘some sci-fi rubbish’ to read it remains to be seen … as does Linden Labs’ reaction to having what I assume is a trademark being used in such a way.

What also remains to be seen is whether it’s any good, in novelistic terms. A swift google of the name Dalian Hansen reveals that the man behind the avatar is “[a]n internationally award winning photographer based in Asia”, and an experienced virtual business boffin to boot … but that tells us nothing of whether or not he can write for toffee.

The 3pointD report quotes Hansen as saying that:

“… preview editions will be published as a prim book in SL and as a paperback available from CafePress.com, both due July 7, with a hardcover edition available on Amazon.com as of July 27 …”

It also makes the point that neither Amazon or Cafepress have a listing for the item in question as of yet (and hence is hesitant to report the news as a definite). So I think we can assume it’s a self-publishing job … but again, that doesn’t necessarily mean it won’t be any good. I get the feeling that Hansen is the type who wants to lead with virtual business methods, so maybe it’s as much a proof-of-concept as anything else.

But there’s only one way to find out for certain, and that’s to go straight to the horse’s mouth. So I shall be attempting to get in touch with Av. Hansen in SL later tonight, to see if he’d like to talk about this further.

Friday Photo Blogging: humungous flying cephalopod

Posted by Paul Raven @ 18-05-2007 in General

We move away from photos of plants (and, indeed, from actual photos taken with an actual camera) for this week’s FPB, because … well, because I’ve not taken any. So instead, here’s a snapshot of me checking out an air kraken in Babbage Square, Second Life:

Air Kraken at Babbage Square

I went to see Babbage because it was one of the places Warren Ellis mentioned in his column about ‘awesome builds that seem like ghost-towns’. A fair assessment, too – Babbage is a beautifully made steampunk-themed sim, but it was dead as a Victorian doornail when I went there, except for a few other people who’d obviously had the same idea about following Mr. Ellis’s list of suggestions. That flying squid just had to be photographed. You can buy your own, too. Second Life is like that.

***

Even that screen shot is from over a week ago, too – time has been short, and SL exploration has to, by necessity, be one of the first casualties of temporal triage. I think my keyboard is starting to resent the ceaseless battering – it keeps sighing whenever I sit down in front of it.

Of course, I could be making all this up, couldn’t I? Yakking on about how busy I am in an attempt to make you all think I’m something I’m not? Well, I might be trying to convince you I’m a more professional and successful writer than I really am, but I assure you that I’ve been working. In fact, I have the proof.

I pointed earlier in the week to my critique of Mike Resnick’s Starship: Pirate at SF Site (and in doing so proved the axiom of the Summon Author spell), so you already knew about that. But I write about music too, you know – and a whole lot of my stuff has gone live on the intarwebs in the last week.

For Subba-Cultcha.com, I have reviewed albums by Dungen (trippy), Azalea City Penis Club (interesting), and Blacktop Mourning (by-the-numbers emo pop). Plenty more stuff already submitted but yet to be published.

For Pennyblack Music, I have reviewed albums by the Young Gods (mind-blowingly brilliant industrial) and Malkovich (craftily nihilistic Dutch metal lunacy), an EP by Silicon Vultures (very promising but as yet unpolished), and live shows from Pelican (supported by These Arms are Snakes) and Clutch (supported by The Sword). Here too, at least as many pieces again still pending publication. And I still need to write up and submit my interview with Franz from the Young Gods that I recorded on Tuesday …

Plus I’m off to review Biffy Clyro and supports on Sunday night, and on June 2nd I get to interview the mighty desert rock heroes, Fu Manchu! OK, so I don’t get paid for any of this, but it’s great fun and great portfolio. If I can just work out how to survive on three hours sleep a night, I’ll be doing brilliantly. And there’s paid work in the offing, too – I’ve got my first test copywriting assignment for the Sea Your History project to work on. I have to boil down the Admiralty’s attitudes and approaches to naval dis- and re-armament in the inter-war years … to 500 words! Yipes!

***

So, incoming materials for the week are all magazines (because I only count items that I intend to read, which invalidates the latest batch of teen vamp-shagging novels from Orbit … the public library will be more grateful for them, I expect):

Hell knows when I’ll get time to read them, though, because I’ve also received the recommended reading list for the SF Criticism Masterclass next month – and it’s … well, it’s extensive. It’s also almost entirely made up of articles from learned tomes of crit that I have little or no chance of getting hold of, so it’s lucky that the SF Foundation’s library can supply me with copies of the relevant articles and extracts. I don’t think I’ll be doing much reviewing of books this month, that’s for sure.

Oh, and talking of reviewing and Interzone, I think I can now safely reveal that I have just become Assistant Reviews Editor for Interzone, which is something I’m inordinately proud to announce. I think it’ll be a lot of work, but well worth it for the prestige alone. How I will manage to eventually fill the wonderful Sandy Auden’s shoes, I have no idea, but I’m going to give it the best shot I have.

***

So, there you go. I really have had a busy week – not that you ever doubted me, of course, but I like to be able to back up my assertions occasionally. But now that I have shared the wonder that is my week-to-week existance with you, good people of the internet, it is time. It is time for That Thing Which Must Be Consumed On A Friday … I’ll need the calories to keep me at my desk all weekend, if nothing else!

Have a good one, boys and girls.

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