LOLwastelands - or, Flogging a Seemingly Deathless Meme

Posted by Paul Raven @ 17-10-2007 in General

OK, it’s reached a point where I’m retrospectively ashamed of having forced LOLcats on everyone I knew over the last year or so. Because people like me, who in all innocence did exactly the same thing, have unleashed a monster.

A monster that will devour everything in its path; everything we hold sacred. Even, for example, T. S. Eliot’s The Wastelands

III. TEH SERMON, IT BURNZ (173)

if teh river running, why not moving?
INVISIBLE WIND.
nymphoz gone.
river has trash no more.
nymphoz and friends left,
no can find.
shakey bones with big laughs r here!

rat creepin in teh banks, (186)
fisher kingz has no fishies!
rat eatin kingz relatives.
king sees mrs potter, standing in teh bubbles.
potter daughter hotter.

twitter twitter
jub jub bird.
still in rong poemz
TRUE!

Laugh, cry, sigh - choice is yours. After the day I’ve had, I just managed a wry grin. [Via the indispensable MetaFilter]

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More Second Life transport - the Melt-mobile

Posted by Paul Raven @ 21-06-2007 in Uncategorized

Yet more pre-emptive posts of pictures from Second Life - you lucky people!

This rather unassuming flatbed truck has special powers thanks to the 1337 sk1llz of its creator, the one and only Facemelt Loon, who you can see in the driving seat:

Facemelt Loon's Melt-mobile truck-hack

It may not be apparent, but we’re parked in a skybox about 700 metres above the surface of the Wastelands, there - Loon hacked the car script so it can go places that cars normally should not be able to go. Shortly after this image was taken, we performed an experiment with SL gravity.

Then there was demolition derby that crashed the sim, but we don’t talk about that …

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Junkyard engineering in Second Life

Posted by Paul Raven @ 20-06-2007 in Uncategorized

Oh, you thought just because I was out of town for a few days, you’d get a break from my Second Life evangelism? Mwah-hah-hah! With your dying breath, you shall curse the scheduled post feature of Wordpress …

RIOTwheel

That there is my first building project of any worth whatsoever; it’s my attempt to recreate the RIOTwheel, which is possibly the coolest mode of transport I’ve ever seen anywhere.

It fits with the aesthetics of the neighbourhood, too. It works, too - though the functionality is pretty basic at the moment, I need to learn more script-fu before I can perfect it. In the meantime, however, I have a way of fleeing the local battle-trucks …

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Scorched Earth Festival

Posted by Paul Raven @ 02-05-2007 in Uncategorized

Who says men can’t multitask? While working on some reviews last night, I was also hanging out at a music festival in a dusty junkyard.

Scorched Earth Festival, The Wastelands, Second Life

As you’ve probably guessed, Scorched Earth (the music festival in question) took place in Second Life, so it was easier for me to work and hang out than it would have been at the fields-and-tents type of gig. That’s yours truly on the far left, stood on the pile of slagged tyres.

The venue was The Junkyard, on a patch of land just south of my own virtual pied-a-terre. The Junkyard is the second of the two sims that make up The Wastelands, a post-apocalyptic themed RPG sim. As a casual visitor to Second Life, I was utterly repelled by the shiny bling-ness of the mainland, so when I finally found somewhere that fitted with my own rather grungy and wrecked aesthetic tastes, I settled there immediately.

To tell the truth, most of the music wasn’t really to my taste. Paranoid Foundation specialised in a sort of droning beatless elctronica, complete with mumbled ketamine vocals, and the Redzone DJ set was fairly murky also - I felt the absence of drums and guitars quite keenly, rock fan that I am. Bela Emerson was a rare act, however - one girl, one cello, and a whole bunch of effects pedals. 

Bela Emerson live at the Scorched Earth Festival, Second Life

Her music was a landscape of sculpted and sampled bass tones, jittering and looping around themselves, building up and collapsing into nothingness. Again, not my normal thing, but intriguing. It’s good to step out of the musical comfort zone once in a while. It certainly fitted the ambience of the sim!

To be quite honest though, a large part of the festival’s appeal was the chance to hang out with some of my virtual neighbours, and some visiting oddballs from other places in SL. The Wastelands isn’t a clubby sim, or prone to events that attract large groups of people. It’s a quiet neighbourhood, really (unless a fight breaks out over a good piece of salvage), and it’s rare you get many more than five or six people chatting together at any one time. Scorched Earth acted as a nexus, though, and so it ended up being a bit of a social more than anything else, at least for me:

Scorched Earth Festival, The Wastelands, Second Life

What interests me most about this sort of event is their potential. They’re very clunky at the moment; SL is far from being a mature piece of software, and the streaming of audio and video is still a fairly arcane process that relies as much on luck and the alignments of planets than any skill with code. But give it a couple of years (and an open-source peer-to-peer version of the SL server software), and you’re going to see virtual festivals that will make Burning Man look like the Teddy Bear’s Picnic.

I mean, look at that picture above; that’s a dolphin at the left edge. When was the last festival at which you saw a flying dolphin wearing flourescent beads on its tail while talking about the finer points of electronic manipulation of cello tones? And what had you ingested to achieve such a state? ;)

Welcome to Second Life; the frontier of an unevenly distributed future.

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