Category: Climate Change

  • necessary but not sufficient; on hope and optimism in solarpunk and cyberpunk

    Start with a disclaimer: I do not identify as a solarpunk. However, I do know some folk who do—most notably m’good buddy Jay Springett, who is one of that scene’s ideologues-in-chief, in as much as it has such things. I also know some folk who study solarpunk from the perspective of the environmental humanities (EH),…

  • the caricature of a time that is no longer ours

    Oncle Bruno on the radical ecological potential—or perhaps the lack thereof— of the current moment: The originality of the present situation, it seems to me, is that by remaining trapped at home while outside there is only the extension of police powers and the din of ambulances, we are collectively playing a caricatured form of…

  • go beyond the injunction of innovation

    An interview with the principals of the Design Friction atelier: When we teach Design Fiction or Speculative Design in schools, as many design educators have certainly heard it before us, there is a common misconception among students about these types of design postures. Since Speculative Design productions aren’t for sale, it would mean there is…

  • fragile, non-fixed ways of thinking

    A bunch of snips from an interview with Matt Ward [via Matt formerly-of-BERG Jones], until fairly recently Head of Design at Goldsmiths: Speculative Design can act as a mode of inquiry or it can be a form of strategic practice within industry. At its worst it’s an aesthetic, a step-by-step guide or corporate vapourware, at…

  • resisting both purity and progress

    Anne Galloway on more-than-human design: … I’m not a believer that technology under capitalism will be the planet’s salvation, and I tend to part ways with (commercial?) designers and technologists who aim to design more “precision” agriculture through “intelligent” machines, and I’m constantly watching for bad omens. The ethos of the More-Than-Human Lab draws on…